TitleScreenState = Class{__includes = BaseState}
function TitleScreenState:init()
end
function TitleScreenState:update(dt)
sounds['titleMusic']:setLooping(true)
sounds['titleMusic']:play()
if love.keyboard.wasPressed('enter') or love.keyboard.wasPressed('return') then
sounds['titleMusic']:stop()
gStateMachine:change('play')
end
backgroundScroll = (backgroundScroll + BACKGROUND_SCROLL_SPEED + 1 * dt)
% LOOPING_POINT
middleScroll = (middleScroll + MIDDLE_SCROLL_SPEED + 2 * dt)
% LOOPING_POINT
frontScroll = (frontScroll + FRONT_SCROLL_SPEED + 18 * dt)
% LOOPING_POINT
end
function TitleScreenState:render()
love.graphics.draw(background, -backgroundScroll, 0)
love.graphics.draw(middle, -middleScroll, 0)
love.graphics.draw(front, -frontScroll, 0)
love.graphics.setFont(normalFont)
love.graphics.printf('Back to the Future', 0, 30, VIRTUAL_WIDTH, 'center')
love.graphics.setFont(smallFont)
love.graphics.printf('press enter to start', 0, VIRTUAL_HEIGHT / 2, VIRTUAL_WIDTH, 'center')
end